Have a great idea for a mobile app but don't have the coding skills to pull it off? Fortunately, it is not a problem these days. In this article, you will learn about three ways to implement your concepts without having to learn tricky programming languages.
However, before you get started and put your ideas into practice, take the following steps:
- Think carefully about all the elements and define your target audience.
- Conduct market research. Compare competitor products and decide how your app will be different.
- Make a list of the main features you want to see in your project and decide what tasks they will solve.
- Decide on the design and interface.
- Think about a marketing strategy.
Now that you have a rough project plan, you can start building your application.
1. Use a Constructor
The so-called no-code development using special constructor services is one of the least costly options. The tools provided by such platforms are sufficient to solve most business issues. They will allow you to make your company more accessible to users through mobile devices. Such services as Flipabit App Builder, for example, are very easy to use. Decide on an app maker download the constructor to your device, and get to work. There are many ready-made templates at your disposal that you can customize for yourself. Just drag-and-drop the elements you need, add animation and other interface components. When you're done, test the product, tweak it as needed, and launch it.
2. Hire a Development Team
In modern realities, few large companies can do without their own development team. Almost any business has needs that should be addressed by IT specialists, including the development of mobile apps. This "traditional" option involves writing code, and the good thing is that the final product will be completely "yours." You will be able to change and update it as needed. However, having in-house developers is quite costly. Plus, you'll spend a lot of time finding the right people.
3. Turn to Outsource
You can choose a studio that creates turnkey applications according to your requirements or hire freelance engineers. Thus, you will have access to specialists from almost all over the world. This option also involves a fairly large amount of money and time. Working with code is really time-consuming, and in the case of freelancers, you run the risk of hiring an unreliable employee who may drop a task in the middle. You will also spend a lot of time and energy finding the right engineers and interviewing them.
No Coding Skills Needed
Each of these methods has benefits and minor disadvantages. While mobile apps developed with zero-coding constructors have some limitations, they are still a great option for developing simple products or early builds (including MVPs). They allow you to lower the cost of your application and make it more attractive to consumers. The money saved can be spent on further product development.
Please share your opinion. Which of the described methods do you find more suitable? Have you tried building apps using constructors?